Progress Report: February 2017

February 2017 was one of the most eventful months in RPCS3 history. Earlier this month we reached the first Patreon goal of $500, thus ensuring that Nekotekina can continue to work on RPCS3 full time for the time being. A total of 17 authors have pushed 127 commits to the master branch, with 9882 lines of coded added and 6575 lines of code deleted. This represents several hundred, if not thousands hours of work on the project, and it really shows.

In this progress report we will take a look at what each person has been working on for the past month, and highlight some of the more noteworthy changes. This is however far from a complete list of contributions and improvements. Several people in the community have tested hundreds of games, reported several issues, made YouTube videos and supported people on Discord. Nekotekina, kd-11, and the rest of the RPCS3 team would like to thank everyone for their contributions to the project.

Continue reading Progress Report: February 2017

Progress Report: January 2017

A lot of things happened in January, specifically the second half of the month. As you all know, veteran RPCS3 developer Nekotekina had the opportunity to launch a Patreon with the goal of working on RPCS3 full time, and right now he is doing so.

At the time of this post and since the 1st of January, Nekotekina has made 54 commits on GitHub with various changes and improvements. In total, for the past 31 days, there were 82 commits with 6,726 lines of code added and 4,867 deleted by 11 authors. For example:

Continue reading Progress Report: January 2017