Progress Report: October 2018

Welcome to October’s Progress Report! Thankfully, there have been no major delays in publishing this time around, and we hope to continue gradually closing the gap even further in the future.

On the other hand, since both of our main developers were busy this month doing heavy refactors and rewrites in the background, not all of the changes are ready to be showed off just yet. While Nekotekina’s current efforts aren’t about yielding direct and spectacular changes to begin with, we did do a write-up about kd’s changes and another graphics related PR from ruipin here in the Upcoming section below.

This isn’t to say that October was without any changes, as one entry of a cult-classic and previously PlayStation exclusive AAA series, Yakuza, just hit playable this month! For this, and more, let’s dive in and see what happened during the month!

In addition to the following report, further details of Nekotekina and kd-11’s work during October and their upcoming contributions can be found in their weekly reports on Patreon. This month’s Patreon reports are:

Status update from kd-11 (2018-10-07)
Status update from kd-11 (2018-10-21)
Status update from Nekotekina (2018-10-28, part 1)

Table of Contents

Major Improvements
Games
Other Improvements
Upcoming
Conclusion

Looking at the compatibility database, we can see the numbers continue to move in the right direction at a slow, but steady pace. Around 60 new games have been added to the Ingame and Playable categories, and several has transitioned up between those. Also, with the consistent bug fixes and accuracy improvements, our developers and contributors continue to chip away the Intro and Loadable categories, as well as improve the games of other categories. For further details, take a look at the compatibility history page to see which games in particular had their status’ changed during the month.

Game Compatibility: Game Status
Game Compatibility: Monthly Improvements (October 2018)

On Git statistics, there have been 4,128 lines of code added and 2,583 removed through 30 pull requests by 8 authors.

Continue reading Progress Report: October 2018

Progress Report: September 2018

Welcome to September’s progress report! Firstly, we would like to apologize for the delay. Our progress reports are written by voluntary writers and sadly most of them were unavailable to contribute this month. However, there is a silver lining here. The additional time we had gave us a unique opportunity to convert this month’s progress report into a technical exposition hybrid!

We’ll be featuring a deep dive into the inner workings of the texture cache in RPCS3, and how it was improved thanks to the contributions of ruipin and Nekotekina. We will also uncover the wide variety of improvements that kd-11 made and showcase some massive improvements to various AAA titles. Without further ado, let’s jump straight into September’s irregular progress report!

In addition to the following report, further details about Nekotekina’s and kd-11’s work during September and about their upcoming contributions can be found in their weekly reports on Patreon. The month’s Patreon reports were:

Status update from kd-11 (2018-09-10)
Status update from Nekotekina (2018-09-17)
Status update from kd-11 (2018-09-23)

Table of Contents

Major Improvements
Games
Other Improvements
Conclusion

In the compatibility database statistics, we can see all the numbers moving further in the right direction. The Ingame category has breached the 1300 games barrier while Playable continues to slowly raise due to the amount of time it takes to make a playable compatibility report. Intro also saw a decent reduction as a result of recent improvements and lots of testers making compatibility reports. For more details, take a look at the compatibility history page, to see which games in particular had their status’ changed during the month.

Game Compatibility: Game Status
Game Compatibility: Monthly Improvements (September 2018)

On Git statistics, there have been 10,178 lines of code added and 6,751 removed through 53 pull requests by 12 authors. Continue reading Progress Report: September 2018