Progress Report: March 2019

Welcome to March’s Progress Report! If you were left wanting more after last month’s report, then your wait is over. March saw massive strides in all facets of the emulator as multiple work-in-progress pull requests from our regular developers were finally completed and merged. To start things off, Nekotekina implemented a new LLVM-based SPU interpreter, updated the LLVM submodule to version 9 and fixed the “Out of memory” errors faced by some games. On the other hand, kd-11 continued his mission to improve the RSX texture handling which fixed issues faced in over two dozen titles while GalCiv implemented native support for the DualShock 3. Finally, elad335 made a host of improvements to various core components improving performance and accuracy in an assortment of titles, most notably God of War 3, when running on Windows.

In addition to the following report, further details of Nekotekina and kd-11’s work during March and upcoming contributions can be found in their weekly reports on Patreon. This month’s Patreon reports are:

Status update from kd-11 (2019-03-02)
Status update from Nekotekina (2019-03-05)
Status update from kd-11 (2019-03-18)
Status update from Nekotekina (2019-03-30)

Table of Contents

Major Improvements
Other Improvements

This month saw more maintenance work done to the compatibility list where duplicate game IDs for the same game were merged into one single entry. A grand total of 118 threads were merged allowing for a fairer representation of RPCS3’s compatibility at this time. Adding to this, our community of testers continued their efforts in acquiring and testing obscure titles that had not been tested recently. The results of this revealed that many of the titles in the Ingame and Intro categories were now indeed Playable and moved according. Thanks to the dual effect of both efforts, the Playable category saw a marginal increase while the Ingame and Intro categories saw a sharp decrease in total number of games listed. Finally, thanks to elad335’s improvements to sys_vm, Doom 3: BFG Edition moved from Nothing category straight into the Playable category, leaving just two more titles in the Nothing category! For a more detailed look, you can view the compatibility history page to see exactly which games had their status changed this month.

Game Compatibility: Game Status
Game Compatibility: Monthly Improvements (March 2019)

On Git statistics, there have been 6331 lines of code added and 2573 removed through 105 commits by 9 authors.
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