March has been an amazing month full of progress for RPCS3. This month marks the first time that games in the “Nothing” category fell beneath 1%! We had massive strides in graphical accuracy, along with improvements in SPU performance and game compatiblity. From giant pull requests that generated tons of hype, to a small typo fix that had unexpectedly wide-ranging impacts, this month has had it all.
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Below are the usual compatibility database statistics, with all metrics moving in the right direction. The tiny number of games left in the Nothing category is quite exciting, especially considering this was the largest category not long ago.