Progress Report: October 2017

October was a huge month for RPCS3. Our lead graphics developer, kd-11, implemented High Resolution Rendering and made many improvements to the emulator. While Nekotekina made some general improvements to the emulator, which will be discussed in this report, he also bought some parts and assembled a new computer with a future-proof CPU which will allow him to debug RPCS3 more efficiently, faster, and allow him to make sure newer instruction sets like AVX-512 work properly with RPCS3 when the right time comes. You can find more details on the latter and also discuss further on it at https://www.patreon.com/posts/pursuing-avx-512-15151688

Table of Contents

Major Improvements
Games
More Improvements (Commits)
Upcoming
Conclusion

Starting off with the compatibility statistics as usual, the Intro/Loadable/Nothing categories keep growing small and Ingame/Playable titles keep increasing. We’ve also hit 500 playable games this month!

Game Compatibility: Game Status
Game Compatibility: Monthly Improvements (October 2017)

Looking at the GitHub statistics, 16 authors have pushed 131 commits to the master branch. Here 180 files have changed and there have been 12,626 additions and 5,068 deletions of lines of code. Below some of the major improvements from these code changes are summarized.

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