No Piracy.

We do not condone piracy of any kind. Asking for, providing or discussing illegal download links is not allowed in our communities.

Purchasing legitimate game copies, through the PlayStation Store or through acquiring game discs, and using those copies with RPCS3 is the best way to ensure you will have a clean copy that will work with the emulator. You can use your legal copies with RPCS3 by following the instructions in our Quickstart guide.

I Understand

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Change Theme

This is a non-exhaustive list of current goals made possible with the support of our generous patrons.

Short term goals

  • Improve SPU/PPU LLVM recompiler compatibility, add more optimizations. (Nekotekina)
  • Implement parametrized PPU/SPU Interpreters reusing current LLVM IR generator, remove original hard-coded interpreters and make LLVM mandatory. Add options regulating its accuracy detached from the base choice of the Interpreter or the Recompiler. (Nekotekina)
  • Make journaling VFS layer or something that fits, properly implementing some missing features like case sensitivity. (Nekotekina)
  • Fix any remaining RSX regressions. (kd-11)
  • Fix surface cache leaks. (kd-11)
  • Merge RCB+RDB and WCB+WDB and make the new 'Read Buffers' option enabled by default. (kd-11)
  • Rework RSX <-> Cell synchronization framework to be more cohesive. (kd-11)

Medium term goals

  • Improve SPU instruction accuracy, investigate vectorized software FP implementation. Integrate as an option for SPU LLVM. Remove SPU Precise.
  • Improve controller support. This includes emulated controllers (with mouse or keyboard) and real controllers as well.
  • Improve solution structure, move and rename some files.
  • Implement missing syscalls. Allow to LLE more system modules.
  • Write automatic tests to minimize bugs.
  • Implement config tristate in GUI for per-game configurations.
  • Improvements to the shader generation and cache system
  • Swich to homebrew shared_ptr<> (Nekotekina)
  • Implement implicit event sending by invoking operator() with arguments for named_thread template, remove lf_queue and lf_fifo. (Nekotekina)
  • Get rid of RTTI (Nekotekina)
  • Improve internal profilers and statistic printers, at least ones in g_fxo. (Nekotekina)
  • Merge texture cache and surface cache into one structure and remove bloat (kd-11)

Long term goals

  • Support booting from original game discs.
  • Implement user manager.
  • Support mic, camera, USB peripherals, etc.
  • Implement network functionality.
  • Implement every system module in the emulator. This will allow the emulator to work without the PS3 firmware.

Never-ending goals

  • Improve game compatibility by fixing bugs and missing functionality.
  • Continue to improve emulation speed and accuracy.
  • Improve performance and compatibility of all renderers.

For developers

  • Implement MFC_DMA_TAG_CMD_STALL_NOTIFY_EVENT and other SPU events.
  • Return error_code from syscalls and functions to enable error reporting.
  • Improve embedded debugging tools (CPU, RSX, Kernel Explorer).