Using rpcs3 in real time priority removes freezing....
Started by Braindead82




2 posts in this topic
romano
Member


0
19 posts 2 threads Joined: Apr 2021
04-21-2021, 06:33 PM -
#2
Answer is likely cache. You have build up cache in previous runs so in later ones game did not hang anymore. It is normal to see often to run same game several times with hangs until it stop and works fine. Better solution is to use driver wake-up delay which so far solved every such problem for me.
[email protected], 16GB RAM, GTX1060-6GB, Win7


Messages In This Thread
RE: Using rpcs3 in real time priority removes freezing.... - by romano - 04-21-2021, 06:33 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)