11-19-2020, 02:51 AM -
Ingame
PSN Version + DLC + 1.20 Update
Game freezes up during the intro to the first campaign mission (when it tells you to hit square to lower the blast shield) It did not let me take a screenshot at that point but did let me exit out of the player.
System information:
RPCS3 v0.0.13-11265-28cbba5a Alpha | HEAD | Firmware version: 4.86
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 63.94 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 5.14.2 | Run-time uses Qt 5.14.2
·! 0:00:00.000000 SYS: Initialization times before main(): 0.296683Gc
·A 0:00:00.042080 RSX: Found vulkan-compatible GPU: 'GeForce RTX 2080' running on driver 457.30.0.0
·! 0:00:00.085037 CFG: Setting the default renderer to Vulkan. Default GPU: 'GeForce RTX 2080')
·! 0:00:00.091356 SYS: Logged in as user '00000001' with the username 'User'
·! 0:00:00.203842 GUI: Current language changed to English (en)
·! 0:00:00.702102 Compat: Finished reading database from file: F:/Emulators/rpcs3/GuiConfigs/compat_database.dat
·S 0:00:02.763275 UPDATER: RPCS3 is up to date!
Screenshot:
Graphical glitch prior to game freezing - instead of showing the inside of the drop pod it shows trails.
![[Image: w2igw2.png]](https://ptpimg.me/w2igw2.png)
Tried a second run and I was able to get somewhat further, to the point where you open the door of the drop pod, before freezing again. The graphical glitch above was NOT repeated:
PSN Version + DLC + 1.20 Update
Game freezes up during the intro to the first campaign mission (when it tells you to hit square to lower the blast shield) It did not let me take a screenshot at that point but did let me exit out of the player.
System information:
RPCS3 v0.0.13-11265-28cbba5a Alpha | HEAD | Firmware version: 4.86
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 63.94 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 5.14.2 | Run-time uses Qt 5.14.2
·! 0:00:00.000000 SYS: Initialization times before main(): 0.296683Gc
·A 0:00:00.042080 RSX: Found vulkan-compatible GPU: 'GeForce RTX 2080' running on driver 457.30.0.0
·! 0:00:00.085037 CFG: Setting the default renderer to Vulkan. Default GPU: 'GeForce RTX 2080')
·! 0:00:00.091356 SYS: Logged in as user '00000001' with the username 'User'
·! 0:00:00.203842 GUI: Current language changed to English (en)
·! 0:00:00.702102 Compat: Finished reading database from file: F:/Emulators/rpcs3/GuiConfigs/compat_database.dat
·S 0:00:02.763275 UPDATER: RPCS3 is up to date!
Screenshot:
Graphical glitch prior to game freezing - instead of showing the inside of the drop pod it shows trails.
![[Image: w2igw2.png]](https://ptpimg.me/w2igw2.png)
Tried a second run and I was able to get somewhat further, to the point where you open the door of the drop pod, before freezing again. The graphical glitch above was NOT repeated:
![[Image: y2pzlj.png]](https://ptpimg.me/y2pzlj.png)
This post was last modified: 11-19-2020, 03:09 AM by Ysar.
Edit Reason: clarification + added screenshot