11-16-2020, 09:47 AM -
(10-23-2020, 08:02 AM)likethewind Wrote:(05-24-2020, 09:37 AM)eyeeye Wrote: I use RPCS3 Version: 0.0.10-10424-bd41a108 Alpha with ACFA (BLUS30187) 1.35 everything work fine only issue is mesh on my AC textures but everytime I enable Write Color Buffers game always crash when try to begin mission, I try UndeadChili method but it only work on first mission. May I see anyone setting how to get it work? and sorry for my bad english skill.
To me it seems that whenever the mission involves any enemy NEXT , the game will always crash at the loading screen if you turn on Write Color Buffers. Order match always crashes with Write Color Buffers on. (ally NEXT without enemy NEXT mission - no issue with Write Color Buffer on)
I am very happy to say that I discovered the fix for this!
![Big Grin Big Grin](https://forums.rpcs3.net/images/smilies/biggrin.png)
Configuration > GPU > Additional Settings > Write Color Buffer
Configuration > Advanced > GPU > Read Color Buffers
Doing this, my mech doesn't have any missing graphics, and playing a match with a NEXT in it doesn't crash the game due to a write access error.