09-02-2020, 02:19 PM -
So I'm new to this, so be nice and let me know if I've done this wrong.
My system is:
CPU: Ryzen 3 3200G
GPU: Sapphire AMD RX 570 4GB
GPU Driver: Updated today to the latest version
OS: Windows 10 Up to date
RAM: 16GB
RPCS3 Build: RPCS3 v0.0.12-10815-006f546e Alpha
PPU: LLVM
SPU: ASMJIT
Render: Vulkan
Everything else is on default at the moment.
I can play the game up until the screenshot attached. It then just crashes and freezes. I've tried pretty much every setting under the sun, one at a time, and nothing seems to work. This is a fresh install of windows with with all the latest updates. I updated the gpu driver and that seemed to stop the game completely crashing my display output, and I'm on the latest version of RPCS3.
I get between 30 and 65 FPS up until this point in the game and nothing is on max utilization other than a few spikes loading cut scenes and new planets.
When I read the logs (Attached) is seems the main problem is RSX: Program buffer overflow, and it sometimes says RSX: Cache miss at address "..." This is gonna hurt...
Are there any setting that you can recommend to get it running past this point?? Is it my machine that can't cope? Or is it a problem with RPCS3 that means the game just won't run at the moment?
My system is:
CPU: Ryzen 3 3200G
GPU: Sapphire AMD RX 570 4GB
GPU Driver: Updated today to the latest version
OS: Windows 10 Up to date
RAM: 16GB
RPCS3 Build: RPCS3 v0.0.12-10815-006f546e Alpha
PPU: LLVM
SPU: ASMJIT
Render: Vulkan
Everything else is on default at the moment.
I can play the game up until the screenshot attached. It then just crashes and freezes. I've tried pretty much every setting under the sun, one at a time, and nothing seems to work. This is a fresh install of windows with with all the latest updates. I updated the gpu driver and that seemed to stop the game completely crashing my display output, and I'm on the latest version of RPCS3.
I get between 30 and 65 FPS up until this point in the game and nothing is on max utilization other than a few spikes loading cut scenes and new planets.
When I read the logs (Attached) is seems the main problem is RSX: Program buffer overflow, and it sometimes says RSX: Cache miss at address "..." This is gonna hurt...
Are there any setting that you can recommend to get it running past this point?? Is it my machine that can't cope? Or is it a problem with RPCS3 that means the game just won't run at the moment?