05-02-2020, 06:48 PM -
Fist of the North Star: Ken’s Rage 2 [NPUB30849]
PLAYABLE
works very good, with no problems or crashes at 60FPS with some framedrops, but those framedrops are the same as on PS3 and with those drops game do not becomes slower, so I think it's an feature of the game for creating some picture features or it's simply imperfection of realization of game, but it is absolutely not felt in the game and gameplay feels very comfortable.
PCS3 Version: 0.0.10-10321-72bef8dd Alpha
Intel core i5-9400F
16GB DDR4 4000MHz
Geforce 1060 6 GB
Settings:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
☑ Enable thread scheduler
✕ Lower SPU thread priority
☑ Enable SPU loop detection
☑ SPU cache
✕ Accurade xfloat
SPU block size: safe
Preffered SPU Threads: auto
Renderer: Vulkan
Resolution 1280x720
Resolution scale 100%
Shader mode: Async
No aditional settings
Recorded some video with gameplay with performance overlay
PLAYABLE
works very good, with no problems or crashes at 60FPS with some framedrops, but those framedrops are the same as on PS3 and with those drops game do not becomes slower, so I think it's an feature of the game for creating some picture features or it's simply imperfection of realization of game, but it is absolutely not felt in the game and gameplay feels very comfortable.
PCS3 Version: 0.0.10-10321-72bef8dd Alpha
Intel core i5-9400F
16GB DDR4 4000MHz
Geforce 1060 6 GB
Settings:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
☑ Enable thread scheduler
✕ Lower SPU thread priority
☑ Enable SPU loop detection
☑ SPU cache
✕ Accurade xfloat
SPU block size: safe
Preffered SPU Threads: auto
Renderer: Vulkan
Resolution 1280x720
Resolution scale 100%
Shader mode: Async
No aditional settings
Recorded some video with gameplay with performance overlay