09-01-2019, 08:36 AM -
i7-6700K @ 4 Ghz with 64 GB RAM (the RAM doesn't seem relevant , RSPC3s RAM use is tiny while playing Disgaea D2)
GeForce 980Ms 8GB
Windows 10 Pro
rpcs3-v0.0.7-8623-432364cb_win64
A quick update to current stage:
Vulkan - The graphical issue seem mostly fixed. Would definitely recommend using it over OpenGL now. Speed is generally high (40-60 without speedpatch, mostly on the higher side). The speed patch actually gets a pretty solid 59-60 FPS now. If you're on 1.40 you still need the speedpatch.yaml addition from https://github.com/RPCS3/rpcs3/issues/4022 . There's some tiny flickering on the cursor on the battle screen when there's overlap. You do need to put in a frame limit now (otherwise the scrolling on the main menu is so fast you can't select the option to Load Games.)
I can't duplicate the problems from the previous post, so I assume they are fixed now.
GeForce 980Ms 8GB
Windows 10 Pro
rpcs3-v0.0.7-8623-432364cb_win64
A quick update to current stage:
Vulkan - The graphical issue seem mostly fixed. Would definitely recommend using it over OpenGL now. Speed is generally high (40-60 without speedpatch, mostly on the higher side). The speed patch actually gets a pretty solid 59-60 FPS now. If you're on 1.40 you still need the speedpatch.yaml addition from https://github.com/RPCS3/rpcs3/issues/4022 . There's some tiny flickering on the cursor on the battle screen when there's overlap. You do need to put in a frame limit now (otherwise the scrolling on the main menu is so fast you can't select the option to Load Games.)
I can't duplicate the problems from the previous post, so I assume they are fixed now.
This post was last modified: 09-01-2019, 08:38 AM by Elaugaufein.