08-23-2019, 01:09 AM -
This game runs perfectly on my computer with the following settings:
CPU
-----
LLVM Recompiler for both PPU & SPU
Load liblv2.sprx only
Enable Thread Scheduler
Enable SPU loop detection
SPU Cache
Accurate xfloat
Preferred SPU Threads: Auto
SPU Block Size: Safe
GPU
-----
Renderer: Vulkan
Default Resolution: 1280x720
Resolution Scale: 200% (This is to your taste / monitor preference)
Resolution Scale Threshold: 16x16
Vsync enabled
Disable Vertex Cache enabled (This seems to resolve an issue where the screen flips rapidly when using bombs)
CPU
-----
LLVM Recompiler for both PPU & SPU
Load liblv2.sprx only
Enable Thread Scheduler
Enable SPU loop detection
SPU Cache
Accurate xfloat
Preferred SPU Threads: Auto
SPU Block Size: Safe
GPU
-----
Renderer: Vulkan
Default Resolution: 1280x720
Resolution Scale: 200% (This is to your taste / monitor preference)
Resolution Scale Threshold: 16x16
Vsync enabled
Disable Vertex Cache enabled (This seems to resolve an issue where the screen flips rapidly when using bombs)