12-29-2018, 06:17 PM -
GPU Texture Scaling is set to off by default for that very reason, it causes issues in some games and provides almost no noticeable performance benefit as it was changed on the back-end. Also you should pretty much only use 1280x720 resolution for 99% of games, and use resolution SCALING to increase the resolution instead. Many games break with a different setting, it's normal and to be expected just like the tool-tip for the setting says.