Gundam breaker 2 BLAS50770 black textures only on player unit
Started by Solstar82




7 posts in this topic
gespenst
Member


0
60 posts 6 threads Joined: Nov 2017
12-01-2018, 01:07 PM -
#4
The screen turns black if your camera is obstructed by a wall/scenery object.

Not sure if it works that way on the actual console but I never had such issue in GB1 on RPCS3.

update: this is the error code when the game hangs. It's more likely to happen on the first time you play the stage.
Code:
F {rsx::thread} RSX: class std::runtime_error thrown: GetAddress(offset=0x260427, location=0xbad68000): RSXIO memory not mapped
(in file c:\projects\rpcs3\rpcs3\emu\rsx\rsxthread.cpp:208)
This post was last modified: 12-01-2018, 02:27 PM by gespenst.


Messages In This Thread
RE: Gundam breaker 2 BLAS50770 black textures only on player unit - by gespenst - 12-01-2018, 01:07 PM

Forum Jump:


Users browsing this thread: 5 Guest(s)