Command & Conquer: Red Alert 3 [BLES00506]
Started by GrantKane




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crispy81
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175 posts 19 threads Joined: Jan 2018
11-24-2018, 01:22 AM -
#5
Played it through to the end, candidate for promotion to playable.

Had about 15 crashes, all at random. Pesky MEM: Access violation error, which locks the game up. Save often is the key.

Vulkan, default settings.

Things to note:

Framerate slowdown happens a bit, but generally held around 20 - 30fps.
Cutscene video/audio out of sync.
Smaller mission briefing fmv is perfect.
Sound has hissing occasionally, but otherwise it's fine.
No real graphics issues, except the ocean sometimes is white or has artifacts/tearing - only on some missions.

I'd say could be promoted to playable, if you can put up with the MEM: Access violation errors. As I've said, these are random, could occur in less than a minute, an hour or several hours later.

I have tinkered with other settings like 'Write Colour buffers' and 'Strict Rendering' but these do not resolve the access violation lockup. OpenGL also doesn't help, and is actually slower, so just stuck with Vulkan.

Screenshots attached. Log is too large to attach.
This post was last modified: 11-24-2018, 01:23 AM by crispy81.


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RE: Command & Conquer: Red Alert 3 [BLES00506] - by crispy81 - 11-24-2018, 01:22 AM

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