08-12-2018, 08:11 PM -
Testing on rpcs3-v0.0.5-7175-801089cf_win64, with Vulkan, using LLVM, ASMJIT, mostly standard settings. Tested on OpenGL as well, enabling and disabling Write Color Buffers.
While the texture degradation has decreased, the game now freezes for random periods of time. When it doesn't freeze, seems to be around 10-20 FPS while ingame. Cutscenes and menus work OK.
While the texture degradation has decreased, the game now freezes for random periods of time. When it doesn't freeze, seems to be around 10-20 FPS while ingame. Cutscenes and menus work OK.