04-16-2018, 06:15 AM -
RPCS3 v0.0.5-6653-d957531da Alpha | HEAD
Intel® Core i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX
Ingame. Would be potentially considered playable if these issues were fixed:
A) The sound is completely broken without SPU threads set low and loop disabled. Even then, the audio stops completely after a short while.
B) Mem access errors at random during the campaign. Doesn't seem to in the tutorial. The tutorial may just be too short and I got lucky, didn't test thoroughly.
C) The FPS is generally pretty good (usually around 30) but can rarely dip below 20 which makes controlling the plane difficult in intensive situations.
Edit: I did not try PPU interpreter for the mem access errors but the fps dips too low already that it wouldn't be considered playable. If you're determined to play it may be worth trying.
Edit 2: Also, uses Sixaxis controls so it requires a PS4 controller.
Log with a mem error run included.
Intel® Core i5-6600K CPU @ 3.50GHz | 4 Threads | 15.92 GiB RAM | AVX+ | TSX
Ingame. Would be potentially considered playable if these issues were fixed:
A) The sound is completely broken without SPU threads set low and loop disabled. Even then, the audio stops completely after a short while.
B) Mem access errors at random during the campaign. Doesn't seem to in the tutorial. The tutorial may just be too short and I got lucky, didn't test thoroughly.
C) The FPS is generally pretty good (usually around 30) but can rarely dip below 20 which makes controlling the plane difficult in intensive situations.
Edit: I did not try PPU interpreter for the mem access errors but the fps dips too low already that it wouldn't be considered playable. If you're determined to play it may be worth trying.
Edit 2: Also, uses Sixaxis controls so it requires a PS4 controller.
Log with a mem error run included.
This post was last modified: 04-16-2018, 06:19 AM by Deminating.