01-23-2018, 06:12 PM -
(12-17-2017, 09:16 PM)Z1X0 Wrote: So its lagging cuz not of my laptop?
Its cuz of the game?
It's more like emulator is not capable to process the game.
RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD
Specs:
Intel® Core i5-4690 CPU @ 3.50GHz | 4 Threads | 7.68 GiB RAM | AVX+
MSI GeForce GTX 1080 ARMOR OC 8GB
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Preferred SPU Threads: 1
Additional Settings:
-Enable thread scheduler
-Lower SPU Thread Priority
-Enable SPU Loop Detection
Firmware Settings: Automatically load required libraries
Renderer: Vulcan
Resolution: 720p
Framelimit: Auto
Additional Settings:
-Use GPU Texture Scaling
-Cutscenes play 100% correctly.
-Can't progress past tutorial, crashes right after the last cutscene (Error: F {PPU[0x1000000] Thread (main_thread) [0x0157e390]} MEM: Access violation reading location 0x6c).
-Runs mostly at 30FPS.
-Using Intoners (L3+R3) crashes the game (Error: F {PPU[0x1000000] Thread (main_thread) [0x0157e390]} MEM: Access violation reading location 0x3b4).
Everything else is the same as it was before.
This post was last modified: 01-24-2018, 12:57 PM by Hakj3r.