11-27-2017, 10:14 AM -
RPCS3 v0.0.4-6129-1344f15e Alpha | HEAD
Intel® Core i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
Dualshock 4 gamepad
My config:
[attachment=2445]
DX 12 render
crashed with error after save loading begins:
F {rsx::thread} struct gsl::fail_fast thrown: GSL: Precondition failure at c:\projects\rpcs3\3rdparty\gsl\include\span.h: 382
Here log:
dx12-log.7z (Size: 369.73 KB / Downloads: 5)
OpenGL render and Vulkan have artifacts and overlightning, artefacts are whenAnisotropic filter enabled:
OpenGL render
About 10-15 fps, when i runs there shadows begins moving arround from lightposts i think and other atrifacts:
I was able to run to garage and skip 2 movie and after another one, when animation ends game just stops respond with black screen,
also there flickering noise and animation slow but voice go ahead of it when in on engine cutscenes and FPS in they are pretty low 5-8 fps.
heres log:
opengl-log.7z (Size: 1.37 MB / Downloads: 0)
Vulkan render
20-25 fps
crushes did not allow me to approach garage with error:
F {rsx::thread} class std::runtime_error thrown: Unknown primitive type 128
(in file Emu\RSX\gcm_enums.cpp:45)
here screenshot of this epic moment![Smile Smile](https://forums.rpcs3.net/images/smilies/smile.png)
Here log:
vulcan-log.7z (Size: 349.2 KB / Downloads: 3)
Hope it helps to fix a thing![Smile Smile](https://forums.rpcs3.net/images/smilies/smile.png)
RPCS3 v0.0.4-6134-917ee472 Alpha | HEAD
Intel® Core i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
Setting as above, i just use Autoload All Modules.
DX 12 render still fails with
F {rsx::thread} struct gsl::fail_fast thrown: GSL: Precondition failure at c:\projects\rpcs3\3rdparty\gsl\include\span.h: 382
OpenGL
Still overlightning in some moments in cutscenes, but sometimes all ok, able to go to next save point byt skipping cutscenes when they starts fade out, still very low FPS in most cutscenes.
Vulkan
Same here. but with good FPS 20-30. And also i notice that i miss 1 cutscene, when he drive a car, it skipped but i did not ask for it.
Here all logs in - https://yadi.sk/d/kdm_-Owb3Q6pkT
RPCS3 v0.0.4-6134-917ee472 Alpha | HEAD
Intel® Core™ i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
Emulator crushed when i pause game and pressed start to unpause it
I upload log here - https://yadi.sk/d/kdm_-Owb3Q6pkT
vulcan-log-crush-after-game-pause.7z
RPCS3 v0.0.4-6138-662fe8cc Alpha | HEAD
Intel® Core i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
vulkan render
crashed after first fight in ingame engine movie
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} RSX: Application has failed to recover, discarding FIFO queue
LOG - https://yadi.sk/d/kdm_-Owb3Q6pkT - 281117-v0.0.4-6138-662fe8cc-vulcan-log
RPCS3 v0.0.4-6138-662fe8cc Alpha | HEAD
Intel® Core™ i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
vulkan render
crashed after first fight in ingame engine movie in middle of it
F {rsx::thread} class std::runtime_error thrown: Unknown magnify filter 0x0
(in file Emu\RSX\gcm_enums.cpp:631)
LOG - https://yadi.sk/d/kdm_-Owb3Q6pkT - 281117-v0.0.4-6138-662fe8cc-vulcan-log-2.7z
RPCS3 v0.0.4-6138-662fe8cc Alpha | HEAD
Intel® Core™ i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
vulkan render
longest run ever, i was able finish tutorial boss fight and exit forest, but it crushes on world map with similar error as above
I play with settings so here new screenshots for it:
LOG - https://yadi.sk/d/kdm_-Owb3Q6pkT - 281117-v0.0.4-6138-662fe8cc-vulcan-log-3.7z
Intel® Core i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
Dualshock 4 gamepad
My config:
[attachment=2445]
DX 12 render
crashed with error after save loading begins:
F {rsx::thread} struct gsl::fail_fast thrown: GSL: Precondition failure at c:\projects\rpcs3\3rdparty\gsl\include\span.h: 382
Here log:
![7-zip .7z](https://forums.rpcs3.net/images/attachtypes/tar.png)
OpenGL render and Vulkan have artifacts and overlightning, artefacts are whenAnisotropic filter enabled:
OpenGL render
About 10-15 fps, when i runs there shadows begins moving arround from lightposts i think and other atrifacts:
I was able to run to garage and skip 2 movie and after another one, when animation ends game just stops respond with black screen,
also there flickering noise and animation slow but voice go ahead of it when in on engine cutscenes and FPS in they are pretty low 5-8 fps.
heres log:
![7-zip .7z](https://forums.rpcs3.net/images/attachtypes/tar.png)
Vulkan render
20-25 fps
crushes did not allow me to approach garage with error:
F {rsx::thread} class std::runtime_error thrown: Unknown primitive type 128
(in file Emu\RSX\gcm_enums.cpp:45)
here screenshot of this epic moment
![Smile Smile](https://forums.rpcs3.net/images/smilies/smile.png)
Here log:
![7-zip .7z](https://forums.rpcs3.net/images/attachtypes/tar.png)
Hope it helps to fix a thing
![Smile Smile](https://forums.rpcs3.net/images/smilies/smile.png)
RPCS3 v0.0.4-6134-917ee472 Alpha | HEAD
Intel® Core i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
Setting as above, i just use Autoload All Modules.
DX 12 render still fails with
F {rsx::thread} struct gsl::fail_fast thrown: GSL: Precondition failure at c:\projects\rpcs3\3rdparty\gsl\include\span.h: 382
OpenGL
Still overlightning in some moments in cutscenes, but sometimes all ok, able to go to next save point byt skipping cutscenes when they starts fade out, still very low FPS in most cutscenes.
Vulkan
Same here. but with good FPS 20-30. And also i notice that i miss 1 cutscene, when he drive a car, it skipped but i did not ask for it.
Here all logs in - https://yadi.sk/d/kdm_-Owb3Q6pkT
RPCS3 v0.0.4-6134-917ee472 Alpha | HEAD
Intel® Core™ i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
Emulator crushed when i pause game and pressed start to unpause it
I upload log here - https://yadi.sk/d/kdm_-Owb3Q6pkT
vulcan-log-crush-after-game-pause.7z
RPCS3 v0.0.4-6138-662fe8cc Alpha | HEAD
Intel® Core i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
vulkan render
crashed after first fight in ingame engine movie
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} HLE: Getting the real address failed. (addr=0x3f326290)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x3F326290, put=0x19671C
E {rsx::thread} RSX: Application has failed to recover, discarding FIFO queue
LOG - https://yadi.sk/d/kdm_-Owb3Q6pkT - 281117-v0.0.4-6138-662fe8cc-vulcan-log
RPCS3 v0.0.4-6138-662fe8cc Alpha | HEAD
Intel® Core™ i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
vulkan render
crashed after first fight in ingame engine movie in middle of it
F {rsx::thread} class std::runtime_error thrown: Unknown magnify filter 0x0
(in file Emu\RSX\gcm_enums.cpp:631)
LOG - https://yadi.sk/d/kdm_-Owb3Q6pkT - 281117-v0.0.4-6138-662fe8cc-vulcan-log-2.7z
RPCS3 v0.0.4-6138-662fe8cc Alpha | HEAD
Intel® Core™ i5-7400 CPU @ 3.00GHz | 4 Threads | 7.97 GiB RAM | AVX+
vulkan render
longest run ever, i was able finish tutorial boss fight and exit forest, but it crushes on world map with similar error as above
I play with settings so here new screenshots for it:
LOG - https://yadi.sk/d/kdm_-Owb3Q6pkT - 281117-v0.0.4-6138-662fe8cc-vulcan-log-3.7z
This post was last modified: 11-28-2017, 09:55 AM by skyr9999.