11-23-2017, 03:12 PM -
(11-17-2017, 06:14 PM)Asinine Wrote: Moved to ingame, performance is too low to be considered playable especially for a game like this. And crashes do not help either.
I agree.
I have found, OpenGL runs slower but doesn't crash and Vulkan runs faster but crashes often.
The errors I encountered running Vulkan. (i7-4770, 980 ti)
Log Wrote:E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} HLE: Getting the real address failed. (addr=0x80068004)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x80068004, put=0x150590
E {rsx::thread} RSX: Application has failed to recover, discarding FIFO queue
E {PPU[0x1000000] Thread (main_thread) [0x00010b6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x32]
E {PPU[0x1000000] Thread (main_thread) [0x00010b6c]} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x77]
E {PPU[0x1000000] Thread (main_thread) [0x00010b6c]} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x44]