09-25-2017, 04:59 AM -
untill there's Further Optimization i think i'm hitting the Bottleneck of my dated Rig,
(AMD FX8350/16GB DDR3-1600 Ram/MSI TwinFrozr 4GB GTX 760OC) i'm averaging 14~21FPS in combat, and constant 30 in menu.
settings:
CPU
PPU LLVM /SPU Interpreter (fast)
Perfeered SPU Threads= Auto
Bind SPU threads to Secondary Cores
Lower SPU Thread priority
Enable SPU Loop Detection
Automatically load Required libs
GPU:
Renderer: Vulkan (under OpenGL my framerate averages 4~8FPS in combat.)
Resolution: 720p
Invalidate Cache Every Frame
(left RPCS3.exe set to Above Normal Priority in task manager)
though, there seems to be 2 main thinsg i've noticed w/ the short testing.
1: when it Hasto install game data to the HDD, unless you copy right at the Promt saying you must, USRDIR from the game's PS3_GAME to *EmulatorFolderHere*\dev_hdd0\game\BLJS93008 it'll complain game data is Corrupt and and continue, if you dont it'll hang after that screen.
2: some Model's like Haseo in certain positions have strange artifacts jotting thru thier bodies or Heads,(i took this while at first testing with OpenGL, but it persists in Vulkan Rendering )
(AMD FX8350/16GB DDR3-1600 Ram/MSI TwinFrozr 4GB GTX 760OC) i'm averaging 14~21FPS in combat, and constant 30 in menu.
settings:
CPU
PPU LLVM /SPU Interpreter (fast)
Perfeered SPU Threads= Auto
Bind SPU threads to Secondary Cores
Lower SPU Thread priority
Enable SPU Loop Detection
Automatically load Required libs
GPU:
Renderer: Vulkan (under OpenGL my framerate averages 4~8FPS in combat.)
Resolution: 720p
Invalidate Cache Every Frame
(left RPCS3.exe set to Above Normal Priority in task manager)
though, there seems to be 2 main thinsg i've noticed w/ the short testing.
1: when it Hasto install game data to the HDD, unless you copy right at the Promt saying you must, USRDIR from the game's PS3_GAME to *EmulatorFolderHere*\dev_hdd0\game\BLJS93008 it'll complain game data is Corrupt and and continue, if you dont it'll hang after that screen.
2: some Model's like Haseo in certain positions have strange artifacts jotting thru thier bodies or Heads,(i took this while at first testing with OpenGL, but it persists in Vulkan Rendering )
![[Image: OjvWNRe.png]](https://i.imgur.com/OjvWNRe.png)