Atelier Totori: The Adventurer of Arland [BLUS30735]
Started by ssshadow




20 posts in this topic
Crystal
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4 posts 0 threads Joined: Aug 2017
09-04-2017, 04:53 PM -
#20
I had tested BLJM61127--Atelier Rorona: The Alchemist of Arland with OpenGL, and other setting didn't change.

Firstly, its fps isn't stable, ranging form 10-60. Secondly, there are many graphic error. Thirdly, the game stoped after 37 minutes. But the emulator didn't crashed, which was different from that in Vulkan.
The image error and log file I will upload to onedrive. If it is unable to access, please tell me.
https://1drv.ms/f/s!AjHHosd3g8SKgpV3BrhVTNtBcPE8Dg

The other three games will be tested later.
PS: the log file is too big to open with notpad++, interesting. Big Grin

(09-04-2017, 10:38 AM)ssshadow Wrote: Could you check with OpenGL? And attach log from OpenGL crash, if it crashes.
BLJM60241--Atelier Totori-OpenGL

Many graphic errors. The game stoped too. But the emulator didn't crashed.
The image error and log file I will upload to onedrive. 
[color=rgba(94, 50, 235, 0.9)]https://1drv.ms/f/s!AjHHosd3g8SKgpZnqjDAkatOLclNmw[/color]

BLJM60348--Atelier Meruru-OpenGL

Many graphic errors. The game stoped too. But the emulator didn't crashed.
The image error and log file I will upload to onedrive. 
https://1drv.ms/f/s!AjHHosd3g8SKgpZxqVmUJE0R-ZNBmg

BLAS50647--Atelier Ayesha-OpenGL

Many graphic errors. The game stoped too. But the emulator didn't crashed.
The image error and log file I will upload to onedrive. 
https://1drv.ms/f/s!AjHHosd3g8SKgpZ6KGoWfx-TA2eTeA
This post was last modified: 09-05-2017, 08:25 AM by Crystal.


Messages In This Thread
RE: Atelier Totori: The Adventurer of Arland [BLUS30735] - by Crystal - 09-04-2017, 04:53 PM
RE: Atelier Totori: The Adventurer of Arland [BLUS30735] - by Rain_Kikyou - 09-10-2016, 04:07 AM
RE: Atelier Totori: The Adventurer of Arland [BLUS30735] - by BornInWinter - 06-11-2017, 03:38 PM
RE: Atelier Totori: The Adventurer of Arland [BLUS30735] - by BornInWinter - 06-15-2017, 07:14 PM

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