Ingame, still have some glitch, but playable . Tested in 0.0.3-3-6d145883. On my Core2Duo E8500 and AMD R7 240
Core
PPU: Recompiler (LLVM)
SPU: Recompiler (ASMJIT)
LLE Modules
Load automatic and manual (Libsre, librtc, libpurs, libsre)
Additional Settings
-Bind SPU thread to secondary cores
-Enable SPU loop detection
Graphics
- Vulkan
- 1280x720
- Frame limit = off
Additional Settings (on GPU)
-Use GPU Texture Scaling
Audio
- XAudio2
Screenshoot
RPCS3.log
Core
PPU: Recompiler (LLVM)
SPU: Recompiler (ASMJIT)
LLE Modules
Load automatic and manual (Libsre, librtc, libpurs, libsre)
Additional Settings
-Bind SPU thread to secondary cores
-Enable SPU loop detection
Graphics
- Vulkan
- 1280x720
- Frame limit = off
Additional Settings (on GPU)
-Use GPU Texture Scaling
Audio
- XAudio2
Screenshoot
RPCS3.log