08-07-2017, 11:05 AM -
Fully playable now.
LLVM + ASMJIT
lower SPU thread priority
enable SPU loop detection
Load liblv2.sprx only.
Renderer: Vulcan
resolution: 1280 x 720
invalidate cache every frame
use gpu texture scaling
Played it almost an hour non-stop without any problem. No graphical corruption, no sound problems, and the 25 fps i'm getting are feeling like it's 60 fps in this game.
[YT]nqyrIHwaKLw[/YT]
LLVM + ASMJIT
lower SPU thread priority
enable SPU loop detection
Load liblv2.sprx only.
Renderer: Vulcan
resolution: 1280 x 720
invalidate cache every frame
use gpu texture scaling
Played it almost an hour non-stop without any problem. No graphical corruption, no sound problems, and the 25 fps i'm getting are feeling like it's 60 fps in this game.
[YT]nqyrIHwaKLw[/YT]