Deadpool [BLES01789]
Started by Aeternal600




3 posts in this topic
Aeternal600
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08-02-2017, 01:09 PM -
#2
Game re-tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Goes ingame with Vulkan and OpenGL but it's far from playable. The graphics have a yellow tint and the framerate is extremely variable, depending on where you point the camera. It went as low as 1.5 fps in OpenGL and about 2 fps in Vulkan for me. Most of the time, it was in the range of 5-15 fps.


Messages In This Thread
RE: Deadpool [BLES01789] - by Aeternal600 - 07-12-2017, 11:20 PM
RE: Deadpool [BLES01789] - by Asinine - 09-25-2018, 02:57 AM
RE: Deadpool [BLES01789] - by DarkUser89 - 03-02-2023, 06:15 PM
RE: Deadpool [BLES01789] - by Aeternal600 - 08-02-2017, 01:09 PM

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