02-18-2017, 02:03 PM -
Disgaea 4 [BLUS30727]
RPCS3 v0.0.1-3-5605b4e Pre-Alpha
Modules I used:
Libadec.sprx;
Libatrac3multi.sprx;
Libatrac3plus.sprx;
Libatxdec.sprx;
Libdmux.sprx;
Libdmuxpamf.sprx;
Libfs.sprx;
LibL10n.sprx;
Libmp3dec.sprx;
Libpamf.sprx;
Libresc.sprx;
Librtc.sprx;
Libsre.sprx
Settings:
PPU = Recompliler (LLVM); SPU = Recompiler (ASMJIT);
Render = Vulkan; D3D12 had issues with booting with these modules? Worked with a different combination but crashed during new game intro. Frame limit = 60;
Resolution = 1920x1080; Game boots fine @ 1280x720
Audio = XAUDIO2;
Game seems playable, Log outputs some strange errors with rsx thread
E {rsx::thread} RSX: Cached object for address 0x%X was found, but it does not match stored parameters.
E {rsx::thread} RSX: 64 x 64 vs 16 x 32
No crashes yet! Shops seem to work too. Some graphical errors seem to happen quite a bit on some maps\Story.
Video is still uploading but here is the link, https://youtu.be/LuKK3ykkrIo
RPCS3 Log attached
RPCS3 v0.0.1-3-5605b4e Pre-Alpha
Modules I used:
Libadec.sprx;
Libatrac3multi.sprx;
Libatrac3plus.sprx;
Libatxdec.sprx;
Libdmux.sprx;
Libdmuxpamf.sprx;
Libfs.sprx;
LibL10n.sprx;
Libmp3dec.sprx;
Libpamf.sprx;
Libresc.sprx;
Librtc.sprx;
Libsre.sprx
Settings:
PPU = Recompliler (LLVM); SPU = Recompiler (ASMJIT);
Render = Vulkan; D3D12 had issues with booting with these modules? Worked with a different combination but crashed during new game intro. Frame limit = 60;
Resolution = 1920x1080; Game boots fine @ 1280x720
Audio = XAUDIO2;
Game seems playable, Log outputs some strange errors with rsx thread
E {rsx::thread} RSX: Cached object for address 0x%X was found, but it does not match stored parameters.
E {rsx::thread} RSX: 64 x 64 vs 16 x 32
No crashes yet! Shops seem to work too. Some graphical errors seem to happen quite a bit on some maps\Story.
Video is still uploading but here is the link, https://youtu.be/LuKK3ykkrIo
RPCS3 Log attached