09-11-2016, 09:10 AM -
It outputs in b4e3d3d:
Core
PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Module: CellRtc, CellSre
Graphics
- DX12
- 1280x720
- Auto (Frame limit)
- VSync On
- 16:9
Sound
- XAudio2
Code:
{PPU[0x70000000] Thread (main_thread) [0x012df6bc]} class std::runtime_error thrown: Function not registered (index 2975)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)
PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Module: CellRtc, CellSre
Graphics
- DX12
- 1280x720
- Auto (Frame limit)
- VSync On
- 16:9
Sound
- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11