08-13-2016, 07:19 PM -
lle:
-libdmux
-libdmuxpamf
-libpamf
-libpngdec
-libsail
-libsail_avi
-libspurs_jq
-libsre
-libvdec
E {PPU[0x8000000d] Thread (_libsail-control) [0x0008e8fc]} cellGcmSys: cellGcmMapMainMemory: CELL_GCM_ERROR_NO_IO_PAGE_TABLE
S {SPU[0x35] Thread (fluxCellSpursKernel4)} SPU: Function detected [0x0223c-0x02244] (size=0x8)
F {PPU[0x8000000d] Thread (_libsail-control) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000
No main menu, only the intro.
-Afther the intro it takes a few minutes before it says the error.
I have tried the (S)ELF files from all 3 games and all with the same results.
F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x4000000)
S LDR: (S)ELF: boot done.
And the other files are BOOT.bin and EBOOT.bin files, but that boots the game normally
-libdmux
-libdmuxpamf
-libpamf
-libpngdec
-libsail
-libsail_avi
-libspurs_jq
-libsre
-libvdec
E {PPU[0x8000000d] Thread (_libsail-control) [0x0008e8fc]} cellGcmSys: cellGcmMapMainMemory: CELL_GCM_ERROR_NO_IO_PAGE_TABLE
S {SPU[0x35] Thread (fluxCellSpursKernel4)} SPU: Function detected [0x0223c-0x02244] (size=0x8)
F {PPU[0x8000000d] Thread (_libsail-control) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000
No main menu, only the intro.
-Afther the intro it takes a few minutes before it says the error.
(08-12-2016, 06:23 PM)shoopdahoop22 Wrote: Does every game in the collection have its own executable? What happens when you load those instead?
I have tried the (S)ELF files from all 3 games and all with the same results.
F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x4000000)
S LDR: (S)ELF: boot done.
And the other files are BOOT.bin and EBOOT.bin files, but that boots the game normally