Jak and Daxter Collection [BCUS98281]
Started by Shadow94FPS




27 posts in this topic
Shadow94FPS
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08-13-2016, 07:19 PM -
#6
lle:
-libdmux
-libdmuxpamf
-libpamf
-libpngdec
-libsail
-libsail_avi
-libspurs_jq
-libsre
-libvdec

E {PPU[0x8000000d] Thread (_libsail-control) [0x0008e8fc]} cellGcmSys: cellGcmMapMainMemory: CELL_GCM_ERROR_NO_IO_PAGE_TABLE
S {SPU[0x35] Thread (fluxCellSpursKernel4)} SPU: Function detected [0x0223c-0x02244] (size=0x8)
F {PPU[0x8000000d] Thread (_libsail-control) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000

No main menu, only the intro.

-Afther the intro it takes a few minutes before it says the error.

(08-12-2016, 06:23 PM)shoopdahoop22 Wrote: Does every game in the collection have its own executable? What happens when you load those instead?

I have tried the (S)ELF files from all 3 games and all with the same results.

F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x4000000)
S LDR: (S)ELF: boot done.

And the other files are BOOT.bin and EBOOT.bin files, but that boots the game normally


Messages In This Thread
RE: Jak and Daxter Collection [BCUS98281] - by Shadow94FPS - 08-11-2016, 07:21 PM
RE: Jak and Daxter Collection [BCUS98281] - by shoopdahoop22 - 08-12-2016, 06:23 PM
RE: Jak and Daxter Collection [BCUS98281] - by Shadow94FPS - 08-13-2016, 05:41 PM
RE: Jak and Daxter Collection [BCUS98281] - by Shadow94FPS - 08-13-2016, 07:19 PM
RE: Jak and Daxter Collection [BCUS98281] - by LewdLawliet - 08-02-2017, 04:12 PM
RE: Jak and Daxter Collection [BCUS98281] - by LewdLawliet - 08-18-2017, 05:37 PM
RE: Jak and Daxter Collection [BCUS98281] - by LewdLawliet - 08-19-2017, 01:30 PM

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