11-20-2015, 01:20 PM -
(11-19-2015, 07:33 PM)theOldSport Wrote: I doubt I'm contributing much, but I figured I test this one out of curiosity. There does seem to be fewer errors since that February error log. The "Unsupported SPU Thread options" errors remain the same.
Code:! RPCS3 v0.0.0.6-3859-4a669fd
E {PPU[0x1] Thread (main_thread)[0x016bb9bc]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x1] Thread (main_thread)[0x016bb9bc]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x1] Thread (main_thread)[0x016bb9bc]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x1] Thread (main_thread)[0x016bb9bc]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x1] Thread (main_thread)[0x016bb9bc]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x4a7] Thread (HighGraphics)[0x009f8814]} sys_memory: sys_memory_get_page_attribute(addr=0x29f00000, attr=*0xd0143ba0)
E {PPU[0x4a7] Thread (HighGraphics)[0x009f8ff0]} Exception: Access violation reading location 0xc
(in file ..\Utilities\Thread.cpp:1122, in function _se_translator)
Any thoughts?
My thoughts: Stop testing pointless games, that wont run for at least a couple more years. I also feel you haven't read the FAQ.
Also, always provide the full log, if you want support or developers to even take a look and see, if they can fix some stuff to get the game running. Half-assed logs are of no use.