03-18-2014, 10:05 PM -
GTA V will take a while... years even. It would most likely require at least a complete implementation of all things spurs (multi threading stuff basically) and gcm (graphics stuff) to begin with (both are insanely complex and hard to do). Then there would have to be a PPU and SPU recompiler to even have a chance of reasonable performance, which is also hard to do and takes a long time to do. And then there are probably a lot of misc things like save support and all that.
I see now that the "official" test of GTA V is done incorrectly, the game doesn't run further because it cant find a file. So anyone is free to test it properly if they want to. Make sure /app_home/update:/common/shaders/psn_final/im.cgx is there. Of course, preceding this are hundreds of spurs errors, so don't get your hope up... At best maybe loadable at this point I think.
I see now that the "official" test of GTA V is done incorrectly, the game doesn't run further because it cant find a file. So anyone is free to test it properly if they want to. Make sure /app_home/update:/common/shaders/psn_final/im.cgx is there. Of course, preceding this are hundreds of spurs errors, so don't get your hope up... At best maybe loadable at this point I think.