Messing with HLE - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: Messing with HLE (/showthread.php?tid=208668) |
Messing with HLE - Darkhost1999 - 02-01-2025 As a lot of you may know for some years I've been testing games that boot with full HLE mode. Full HLE what's that? In config -> advanced the tooltip states games can be booted in RPCS3 without installing the PS3 system firmware when you swap all the LLE'd by default libraries to HLE. So I have spent some time figuring which of my games boot in this mode and acquired a list of half a dozen games in my library out of about 80 titles. That was a significantly low number of games and is no longer true today. However, recently I've decided to try and figure out What is the maximum number of libraries I can HLE whilst still being able to play my games in RPCS3. Although I still need firmware installed just how close to no firmware are we? It turns out that there are only 2 .sprx libraries that seem to create the majority of issues in over a dozen of my games I've tested so far and in the coming days I plan to finish testing all 80+ of my games. The 2 libraries are * libsre.sprx * libsysmodule.sprx Occasionally from time to time I notice 1FPS in some titles and those titles complain about libgcm in the log. So to boost the performance again simply LLE libgcm.sprx and you'll return back up from 1 FPS. If you end up getting a cellfs error which is rare to encounter when libsysmodule.sprx is LLE'd then LLE libfs.sprx. I had more planned to type and share but that summarizes what I wanted to say and I'm not done testing. Gotta go for now. |