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RPCS3 Keeps freezing when booting any game - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: RPCS3 Keeps freezing when booting any game (/showthread.php?tid=206740) |
RPCS3 Keeps freezing when booting any game - [email protected] - 09-22-2023 Hi everyone I've re-installed RPCS3 after a long time, i'm using RPCS3 v0.0.29-15628-8e4945ab So as the title pretty much explains, every time i try to boot up a game the window just freezes and that's it. Can't play anything. I'm not an expert but i'm sure it's probably something stupid any ideas? got no log since i get no error just freezing. MY SPECS:. OS: WINDOWS 11 10.0.22621 build 22621 CPU: 12th Gen Intel® Core i7-12700K GPU:NVIDIA GeForce RTX 4080 driver 537.42.0.0 RAM: 32 gB PS3 Firmware: 4.89 (also tried 4.90 nothing changed) RE: RPCS3 Keeps freezing when booting any game - Ani - 11-01-2023 Upload the output from vkdiag https://github.com/13xforever/vkdiag/releases As well as the RPCS3.log file RE: RPCS3 Keeps freezing when booting any game - mayamiwave - 05-16-2024 (11-01-2023, 11:50 AM)Ani Wrote: Upload the output from vkdiagI have the same issue [+] VkDiag version: 1.3.3 [i] CPU: 11th Gen Intel® Core i7-11370H @ 3.30GHz [+] OS: Microsoft Windows 10 Pro [+] Version: 10.0.19045 (Windows 10 22H2) [+] System Vulkan loader version: 1.3.275.0 Found 2 active GPUs: [v] Intel® Iris® Xe Graphics [+] Driver version: 31.0.101.3413 (8-19-2022) [!] Please consider updating your video driver [v] Proper Vulkan driver registration [v] NVIDIA GeForce RTX 3060 Laptop GPU [+] Driver version: 31.0.15.5244 (5-7-2024) [v] Proper Vulkan driver registration Vulkan registration information: [+] No explicit driver registration entries [+] Implicit layers registration (HKEY_LOCAL_MACHINE, 64-bit): [+] Vulkan overlay layer for Epic Online Services, API v1.2.136 (EOSOverlayVkLayer-Win64.json) [+] Open Broadcaster Software hook, v1.8.3.0, API v1.3.216 (obs-vulkan64.json) [+] Steam Overlay, API v1.3.207 (SteamOverlayVulkanLayer64.json) [+] Steam Pipeline Caching, API v1.3.207 (SteamFossilizeVulkanLayer64.json) [+] Implicit layers registration (HKEY_LOCAL_MACHINE, 32-bit): [+] Vulkan overlay layer for Epic Online Services, API v1.2.136 (EOSOverlayVkLayer-Win32.json) [+] Open Broadcaster Software hook, v1.8.3.0, API v1.3.216 (obs-vulkan32.json) [+] Steam Overlay, API v1.3.207 (SteamOverlayVulkanLayer.json) [+] Steam Pipeline Caching, API v1.3.207 (SteamFossilizeVulkanLayer.json) [+] No 64-bit implicit layers registered in HKEY_CURRENT_USER Everything seems to be fine. ![]() ![]() |