RPCS3 Intel Mac Crashing/Freezing Issue - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: RPCS3 Intel Mac Crashing/Freezing Issue (/showthread.php?tid=204582) |
RPCS3 Intel Mac Crashing/Freezing Issue - FireLion12Yes_ - 06-06-2022 Hello to anyone who replies, I am completely new to the forums, so apologies if I post this in the wrong spot. I have a problem with my RPCS3 emulation, I have an Intel Macbook (I will leave specs below) and I decided to install RPCS3 with Nascar 15 along with it. So I did all the steps to play Nascar 15, I did install the firmware, and i went to load the game, I didn't touch the graphics settings at all. I went to run the game and it made it past the loading screens, but then when it finished, the game screen went black, and it froze at around 30 fps, I was confused (i do have a PS4 controller, but I don't know if it will make a difference). So I tried again, still got the same result. If there is anyone who can help, it would be greatly appreciated. Here are my Intel Mac specs: MacBook Air (13-inch, 2017) Processor: 1.8 GHz Dual-Core Intel Core i5 Memory: 8 GB 1600 MHz DDR3 Graphics: Intel HD Graphics 6000 1536 MB Here is the Log test of RPCS3 when loading the Game - SYS: Intel® Core i5-5350U CPU @ 1.80GHz | 4 Threads | 8.00 GiB RAM | TSC: 1.800GHz | AVX+ | FMA3 | TSX disabled by default - SYS: Operating system: macOS, Version: 12.4.0 - SYS: Current Time: 2022-06- 6T16:00:03 - RSX: Found vulkan-compatible GPU: 'Intel® Iris Graphics 6000' running on driver 0.2.894 - SYS: Firmware version: 4.89 S PPU: Enabled: Non-Java Mode Fixup - RSX: Found vulkan-compatible GPU: 'Intel® Iris Graphics 6000' running on driver 0.2.894 E RSX: Your GPU driver does not support some required MSAA features. MSAA will be disabled. E RSX: Your GPU does not support double precision floats in shaders. Graphics may not render correctly. E RSX: Your GPU does not support depth bounds testing. Graphics may not render correctly. E RSX: Your GPU does not support wide lines. Graphics may not render correctly. E RSX: Your GPU does not support framebuffer logical operations. Graphics may not render correctly. E RSX: Apple GPUs are incompatible with the current implementation of asynchronous texture decoding. F {RSX [0x0002034]} SIG: Thread terminated due to fatal error: Assertion Failed! Vulkan API call failed with unrecoverable error: Requested feature not available (VK_ERROR_FEATURE_NOT_PRESENT) (in file /private/var/folders/xx/vl5f934s6k927z1vyyl9cxth0000gn/T/cirrus-ci-build/rpcs3/Emu/RSX/VK/vkutils/image.cpp:359[:67], in function create_impl) (errno=316=Unknown error: 316) (in file /private/var/folders/xx/vl5f934s6k927z1vyyl9cxth0000gn/T/cirrus-ci-build/rpcs3/Emu/RSX/VK/vkutils/shared.cpp:107[:4], in function die_with_error) (errno=22=Invalid argument) RE: RPCS3 Intel Mac Crashing/Freezing Issue - Ani - 06-06-2022 Below minimum requirements, that is essentially a paper weight. Even with an external GPU it would be useless. |