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uncharted 3: light beam effect not properly scaled when scaling enabled - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Support & Issues (https://forums.rpcs3.net/forumdisplay.php?fid=17) +--- Forum: Support (https://forums.rpcs3.net/forumdisplay.php?fid=18) +--- Thread: uncharted 3: light beam effect not properly scaled when scaling enabled (/showthread.php?tid=203289) |
uncharted 3: light beam effect not properly scaled when scaling enabled - maz-1 - 07-31-2021 GameID: BCES01175 I followed guidance from https://wiki.rpcs3.net/index.php?title=Uncharted_3:_Drake%27s_Deception except that: - Set Resolution Scale to 200% to fit my 2k display - Enabled patches: Depth border fix, Disable Camera Shake, Disable Depth of Field, Disable in-built-MLAA, Disable mesh trimming, enable gpu lighting, perfomance, post-processing modes, unlock fps And seems that light beams remain 100% scaled and stay in bottom left corner, not sure if its a bug or wrong settings ![]() |