![]() |
Test Drive: Ferrari Legends [NPUB30811] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Test Drive: Ferrari Legends [NPUB30811] (/showthread.php?tid=199917) |
Test Drive: Ferrari Legends [NPUB30811] - jenci8888 - 01-01-2019 Build: RPCS3 v0.0.5-7638-483ee5e4 Alpha Status: Intro Issue: Always getting dies E {rsx::thread} RSX: nv406e:: semaphore_acquire has timed out. semaphore_address=0x40300FE0 when middle loads from game data (see log) and trying to get there main menu (or) U {PPU[0x1000000] Thread (main_thread) [0x014851a4 | LR:0x002352d0]} sceNp TODO: sceNpBasicSetPresenceDetails2 when game halted and black screen while past main menu Screenshot: ![]() RE: Test Drive: Ferrari Legends [NPUB30811] - digitaldude - 10-31-2019 RPCS3 v0.0.7-9053-03a2d36c Ingame. RE: Test Drive: Ferrari Legends [NPUB30811] - UaQ - lover - 03-06-2020 RPCS3 v0.0.9-9829-e1b4cf15 Alpha | HEAD | Firmware version: 4.85 Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0 ·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0 stats: playable ingame stable at 29 to 30fps all the time. it's fine and no crash or freeze at all log file and screenshots in Attachment RE: Test Drive: Ferrari Legends [NPUB30811] - Satan - 11-10-2020 This game should not be playable, it was tested on an i9-9900kf which is way higher than the recommended specs for RPCS3. On a weaker system (I have an i7-4770) it's very slow, and even with the MLAA patch it only helps by a few FPS, not nearly enough for full speed. |