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Asassin's Creed Revelations [BLUS30905] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Asassin's Creed Revelations [BLUS30905] (/showthread.php?tid=199829) |
Asassin's Creed Revelations [BLUS30905] - crispy81 - 12-01-2018 Goes ingame. Then locks up/freezes. RPCS3 v0.0.5-7539-25414953 Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.86 GiB RAM | AVX+ | TSX Opengl - default settings. Also tried enabling 'Write Colour Buffers' and/or Strict Rendering mode. PPU: LLVM SPU: ASMJIT Severe graphical issues Sound is ok. Good framerate before it crashes. Screenshots and log attached. RE: Asassin's Creed Revelations [BLUS30905] - moccor - 11-24-2019 I was playing with Assassins Creed Revelations and mind crashed at about the same place as this poster did on Vulkan. On OpenGL, it can get further, at 2-4FPS. On OpenGL it gets to the next Cinematic where you walk up to the door and crashed. I then loaded the game back up in Vulkan, it apparently saved at that cinematic right after touching the door and it made it past the cinematic and into gameplay. I climbed to the very top of the building where it says "press O to interact" and it crashed, here is my log, though I feel like screenshots might have helped. But I didn't expect it to crash. Apparently the logs are too big to post, did I do this right on the 'Gist'? https://github.com/moccor/moccor/commit/a3879075c7dd1820d3f983bf2983acfbe2affbea Also, patch v1.0 works for me but when updating to patch v1.04 of the game, it doesn't like to load. |