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Disney Infinity [BLUS30977] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Disney Infinity [BLUS30977] (/showthread.php?tid=199469) |
Disney Infinity [BLUS30977] - GrantKane - 08-25-2018 RPCS3 v0.0.5-7247-a93a40e8d Alpha | HEAD The game freezes on 100% installing. ![]() RE: Disney Infinity [BLUS30977] - Deminating - 01-16-2019 RPCS3 v0.0.5-7732-5ed71811 Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX Intro. Requires Disney Infinity base. Needs to disable native user interface to start install. RE: Disney Infinity [BLUS30977] - b66w - 01-01-2020 Did we figure this out? How do I view your log file? RE: Disney Infinity [BLUS30977] - Asinine - 01-07-2020 You can view log files by downloading the attached file and extracting it with 7zip or winrar or something then just opening the file. And no, we didn't figure it out yet which is why it's still in intro. That or we need someone with the actual base peripheral the game requires. RE: Disney Infinity [BLUS30977] - Coloradohusky - 04-12-2020 (01-07-2020, 08:08 AM)Asinine Wrote: You can view log files by downloading the attached file and extracting it with 7zip or winrar or something then just opening the file.I have the base peripheral plus all the figures, I'll try some stuff out tomorrow with it So I plugged it in, connected to my computer but wasn't noticed by RPCS3, however below I put the information for the driver it installed, in case that helps at all: Code: Device USB\VID_0E6F&PID_0129\48F934953834_Performance_Designed_Products was configured. I'm also assuming that the error 'E {PPU[0x1000028] Thread () [0x014615e8]} SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “Flash\popup/IGP_Reader_Popup.gfx” [1]' is the error relating to the game not being able to find the base, and I found the file for it in the mentioned directory(Assets/Flash/popup/IGP_Reader_Popup.gfx), however it does not contain the text "Please plug in the Disney Infinity Base to continue playing." (that text is found in Assets/Lang/english_ntsc_ps3.dct, Assets/Lang/english_pal_ps3.dct, Assets/Lang/Main/english_ntsc_ps3.dct, and Assets/Lang/Main/english_pal_ps3.dct), and I am not a programmer for PS3, nor do I have Autodesk Scaleform, which is what is used to open .gfx files according to a quick search, so I do not know if there's a way I could bypass the message (like, if the code said "if baseConnected == false then print(blahblah)" we'd know what to do), so I am unable to help in that regard, but if there is anything anyone wants me to try out, let me know. RE: Disney Infinity [BLUS30977] - Demolitan - 04-13-2020 (01-07-2020, 08:08 AM)Asinine Wrote: You can view log files by downloading the attached file and extracting it with 7zip or winrar or something then just opening the file. Hi Asinine, I have a Disney Infinity Base, would really like this device whitelisted so I can play the game. The relevant ID's are below USB\VID_0E6F&PID_0129&REV_0200 RE: Disney Infinity [BLUS30977] - yurinator557 - 01-26-2023 RPCS3 v0.0.25-14522-f894e2b9 EU version ingame, requires Disney Infinity base via USB passthrough + Read/Write buffers settings to fix graphics |