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Ryū ga Gotoku Kenzan! - Demo 2 [NPJB90072] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Ryū ga Gotoku Kenzan! - Demo 2 [NPJB90072] (/showthread.php?tid=198039) |
Ryū ga Gotoku Kenzan! - Demo 2 [NPJB90072] - SpaceX - 02-02-2018 Loadable. v0.0.4-7854 (5582104) Alpha [2018-02-02] F {PPU[0x1000000] Thread (main_thread) [0x00ba99ac]} class std::out_of_range thrown: invalid vector<T> subscript RE: Ryū ga Gotoku Kenzan! - Demo 2 [NPJB90072] - Deminating - 06-24-2018 RPCS3 v0.0.5-7004-00c9b323c Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX Ingame. FPS is too low in some areas, but due to this demo largely keeping you away from crowds it seems close to playable at a glance. RE: Ryū ga Gotoku Kenzan! - Demo 2 [NPJB90072] - MsDarkLow - 12-26-2018 rpcs3-v0.0.5-7621-653a4ef0_win64 i7-8700K | GTX 1070 Completed and played through the multiple minigames in the demo, its pretty playable with a couple issues. - There will be a battle located in the city that may drop the fps for that battle. (down to 20fps, the game is tied to fps); - Shadows are not rendered perfectly in some spots but they aren't bad enough to make things bad; - The AVG Fps is 30 but the 1% and 0.1% are 15 in multiple moments (it can be a little distracting, depending on the person). These is issues are carried over to the full game aswell. Feel free to upscale the game as much as you want. |