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Frameskip implementation - Printable Version

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+--- Thread: Frameskip implementation (/showthread.php?tid=197061)



Frameskip implementation - TRB0 - 09-19-2017

Hi guys. Ninja gaiden emulates near perfectly in graphics. But it is running in slo-mo. Please tell, is it possible to implement frameskip in this emulator?
I think it would sovle a lot of problems if it can be made.




RE: Frameskip implementation - ViruzZ - 10-10-2017

Right click on the game, select "Open Config Folder", if you have custom config set for this game, you'll see a "config.yml" file, dont worry its just for this game and can be deleted.
Open it with Notepad++, look under Video section there are 2 options:

Consecutive Frames To Draw: 1
Consecutive Frames To Skip: 1

Play with these settings


RE: Frameskip implementation - Ani - 10-10-2017

It's not a bottleneck unless draw time is huge, so adding frame skip won't help in performance.