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The Last of Us [BCUS98174] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: The Last of Us [BCUS98174] (/showthread.php?tid=196785) |
The Last of Us [BCUS98174] - oktay50000 - 08-25-2017 it shows last of us on corner then goes black i atached tty and log https://drive.google.com/open?id=0B0_IfIfd5CFDbGQ2SFRua2hZalU https://drive.google.com/open?id=0B0_IfIfd5CFDZmVLOW5QWjI1Rm8 i7 5820k 32gb ram gtx 1080 RE: The Last of Us [BCUS98174] - Ani - 08-25-2017 Fixed the thread. RE: The Last of Us [BCUS98174] - oktay50000 - 08-26-2017 (08-25-2017, 12:14 PM)Ani Wrote: Fixed the thread. thank you updated the log with new version of rpcs3 you got the log??? RE: The Last of Us [BCUS98174] - oktay50000 - 09-04-2017 with new version its not loading anymore F {PPU[0x1000000] Thread (main_thread) [0x00a0dc8c]} MEM: Access violation writing location 0x2d424553 RE: The Last of Us [BCUS98174] - ssshadow - 09-04-2017 (09-04-2017, 08:05 AM)oktay50000 Wrote: with new version its not loading anymore LLE libssl. RE: The Last of Us [BCUS98174] - oktay50000 - 09-04-2017 (09-04-2017, 10:40 AM)ssshadow Wrote:(09-04-2017, 08:05 AM)oktay50000 Wrote: with new version its not loading anymore what does it means? lle lib ssl RE: The Last of Us [BCUS98174] - AAKH1361 - 09-04-2017 (09-04-2017, 06:57 PM)oktay50000 Wrote:Go To Setting and Select "Load Automatic and Manual Selection" and Select LibSsl.Sprx(09-04-2017, 10:40 AM)ssshadow Wrote:(09-04-2017, 08:05 AM)oktay50000 Wrote: with new version its not loading anymore RE: The Last of Us [BCUS98174] - jax - 09-10-2017 Same Error in The Last Of US Demo[NPHA80246] Error Information(TTY): Unloading PRX 'HTTPS' Loading PRX 'MPEG2 - Movie' Max Texture Memory = 139 MB [0;31mERROR: Couldn't find tag: 'standard ' in material-table for 'misc-fx'. Please have it added to the s_ignoredTags table, or update shaders. [m[0;31mERROR: Couldn't find tag: 'depthonly ' in material-table for 'misc-fx'. Please have it added to the s_ignoredTags table, or update shaders. [m[0;31mERROR: Couldn't find tag: 'surfacereflection ' in material-table for 'misc-fx'. Please have it added to the s_ignoredTags table, or update shaders. [ [0;31mERROR: movie ERROR: duplicate movie 2013-red-band-trailerm2v ignored, differs only by extension. [m[0;31mERROR: movie ERROR: duplicate movie out-what-now-demom2v ignored, differs only by extension. [m[0;31mERROR: movie ERROR: duplicate movie t1-temp-titlem2v ignored, differs only by extension. Error Information(Log): E {PPU[0x1000000] Thread (main_thread) [0x009d19ac]} 'sys_lwmutex_destroy' failed with 0x8001000a : CELL_EBUSY [1] E {PPU[0x1000000] Thread (main_thread) [0x00912a3c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0x63fb0468) U {PPU[0x1000000] Thread (main_thread) [0x00a22f58]} sceNpSns TODO: sceNpSnsFbInit(params=*0xd00404a4) E {PPU[0x1000000] Thread (main_thread) [0x01c57000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/lan-profiles-21/” [1] E {PPU[0x1000000] Thread (main_thread) [0x01c57000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “” [2] E {PPU[0x1000000] Thread (main_thread) [0x01c5afc8]} 'sys_fs_mkdir' failed with 0x8001002b : CELL_EIO, “” [2] E {PPU[0x1000000] Thread (main_thread) [0x01c57000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “//autosave” [1] E {PPU[0x1000000] Thread (main_thread) [0x01c57000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/” [1] E {PPU[0x1000000] Thread (main_thread) [0x01c57000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/” [2] E {PPU[0x1000000] Thread (main_thread) [0x01c57000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/” [3] F {PPU[0x1000000] Thread (main_thread) [0x01c57004]} MEM: Access violation reading location 0xd0000fff RE: The Last of Us [BCUS98174] - raveskirza - 12-02-2017 RPCS3 v0.0.4-6200-8f314c51 Alpha | HEAD Intel® Core i5-7300HQ CPU @ 2.50GHz | 4 Threads | 7.83 GiB RAM | AVX+ All default except SPU should be Interpreter(fast). The game now shows a HEALTH WARNING screen & gets stuck at this point most of the time. Is this considered Intro? Screenshot sometimes, the emulator hits the below error, before the HEALTH WARNING is rendered. Quote:F {MFC Thread} MEM: Access violation writing location 0x0 Log(when HEALTH WARNING showed): ![]() Edit: Was able to go further than the health warning and it started playing some sound. This happens randomly, updated Logs ![]() RE: The Last of Us [BCUS98174] - Talkashie - 12-02-2017 Moving to Intro. Also, I think the MFC Thread memory access violation is caused by using SPU recompiler. Are you sure you used interpreter when you hit that? |