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Call of Duty: World at War [BLES00357] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Call of Duty: World at War [BLES00357] (/showthread.php?tid=196053) |
RE: Call of Duty: World at War [BLES00357] - Maxetto - 08-12-2017 Emulator Version: rpcs3-v0.0.3-5663 Game Status: Intro PPU Decoder: Recompiler [Will not work with every option, anyway] SPU Decoder: Interpreter (Fast) GPU: OpenGL. Invalidate Cache Every Frame: false XAudio: Downmix to Stereo: false I/O: Controller Handler: XInput System: Language: Italian, Enable /host_root/: true Everything else as Default configuration. FW used 4.81 Notes: Shows Intro, Menu and Loading screens but crashes when actually starting to render the game. Code: {rsx::thread} class std::runtime_error thrown: Unknown blend eq 0x0 RE: Call of Duty: World at War [BLES00357] - digitaldude - 05-09-2019 USA version ingame. |