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Super Street Fighter IV [BLUS30453] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Super Street Fighter IV [BLUS30453] (/showthread.php?tid=195380) |
RE: Super Street Fighter IV [BLUS30453] - Blast Processing - 08-05-2017 Goes up to 60 fps in KD-11's build, does not work on master for me Works with rpcs3-v0.0.3-2017-10-08-e8bde583_win64 Link to build download: https://ci.appveyor.com/project/kd-11/rpcs3/build/0.0.3-862 PPU: LLVM Recompiler SPU: ASMJIT Recompiler Enable SPU Loop Detection Vulkan Invalidate cache every frame Use GPU Texture Scaling RE: Super Street Fighter IV [BLUS30453] - Blast Processing - 10-12-2017 Game works on master build now, still runs at 60fps even at 4K. rpcs3-v0.0.3-2017-10-08-e8bde583_win64 Compatible Build: https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-6433 RE: Super Street Fighter IV [BLUS30453] - Ani - 10-13-2017 Back to General Discussion, needs build string |