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Metro: Last Light [BLES01867] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Metro: Last Light [BLES01867] (/showthread.php?tid=182792) |
RE: Metro: Last Light [BLES01867] - GrantKane - 04-01-2017 RPCS3 v0.0.2-3-c4066b9 Alpha The game freezes after intro. RE: Metro: Last Light [BLES01867] - UaQ - lover - 02-07-2020 RPCS3 v0.0.8-9523-edcd2fc1 Alpha | HEAD | Firmware version: 4.85 Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0 ·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0 stats: playable ingame stable at 29 to 30fps all the time. it's fine and no crash or freeze at all log file in Attachment RE: Metro: Last Light [BLES01867] - digitaldude - 02-07-2020 How is the fps in the outside areas? RE: Metro: Last Light [BLES01867] - UaQ - lover - 02-07-2020 (02-07-2020, 07:53 PM)digitaldude Wrote: How is the fps in the outside areas? it's fine and stable i retest it to show you RE: Metro: Last Light [BLES01867] - FlexBy - 11-15-2024 RPCS3 v0.0.34-17114-e7faec6b Moving to Ingame as it requires Accurate SPU xfloat which kills performance. RE: Metro: Last Light [BLES01867] - L0WHAWK - 11-18-2024 Seems to play fine for me. Version: RPCS3 v0.0.34-17118-4df58494 Alpha | master Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0 Qt version: Compiled against Qt 6.7.3 | Run-time uses Qt 6.7.3 YT video: https://youtu.be/kv1kA-v5fSA |