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Resonance of Fate [NPEB01348] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Resonance of Fate [NPEB01348] (/showthread.php?tid=181978) |
RE: Resonance of Fate [NPEB01348] - Keksus - 03-25-2017 Used to stop with Code: F {PPU[0x1000005] Thread () [0x002de1f0]} class std::out_of_range thrown: invalid unordered_map<K, T> key Just tested it with the newest master build and now it stops with Code: E {PPU[0x1000005] Thread () [0x0069695c]} LDR: SELF: Failed to decrypt metadata info! Log attached. Kinda seems like the emulator is not happy with my rap file and fails to load it, even though it is present. PPU: Recompiler SPU: Interpreter (Fast) RE: Resonance of Fate [NPEB01348] - ssshadow - 03-25-2017 You should reinstall the game, or at least check if the rap file is really there. For me it works. Maybe your file got corrupted or something from some old failed decryption code. Code: ·! 0:01:54.195294 {PPU[0x1000005] Thread () [0x00e266e0]} sceNp: npDrmIsAvailable(): Assuming edat file is unencrypted at /dev_hdd0/game/NPEB01348/USRDIR/sprx/IzumoN.sprx Not that the game works anyway, see log. RE: Resonance of Fate [NPEB01348] - Keksus - 07-27-2017 Goes into the menu, crashes after the intro. RE: Resonance of Fate [NPEB01348] - Kurtram - 11-04-2017 Still not working. Always stops with this in the log Code: E {rsx::thread} RSX: Cached object for address 0xC8988C00 was found, but it does not match stored parameters. RE: Resonance of Fate [NPEB01348] - yurinator557 - 10-01-2021 - SYS: RPCS3 v0.0.18-12859-71b15c1f Alpha | HEAD - SYS: AMD Ryzen 7 5800X 8-Core Processor | 16 Threads | 31.93 GiB RAM | TSC: 3.800GHz | AVX+ | FMA3 - SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19043, Service Pack: none, Compatibility mode: 0 - RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 471.96.0.0 - SYS: Firmware version: 4.87 Status: Ingame Requires SPU interpreter and Delay each odd MFC command to go ingame. As it requires SPU interpreter, performance is awful. I muted the audio but I assume that is broken too due to the bad performance. Parts of the player character's model seem to get stuck in place after moving and stops when you stop moving. |