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Stranglehold [BLES00144] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Stranglehold [BLES00144] (/showthread.php?tid=181137) |
RE: Stranglehold [BLES00144] - GrantKane - 03-15-2017 RPCS3 v0.0.2-3-1b5a479 Alpha RE: Stranglehold [BLES00144] - creeperjedi - 07-16-2017 Using RPCS3 v0.0.2-7-0184db13 Alpha, Stranglehold is now Loadable! (If someone could move this thread to Commercial Games: Loadable, that would be great!) Settings: PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) Renderer: OpenGL Libraries: Automatically load required libraries Notes: 95% of the time you just get a black screen, but in the other 5%, you get an in-game screen regarding all of the game's copyrights. (See attached picture for more details). The game's FPS ranges from 0 to 0.04 RE: Stranglehold [BLES00144] - digitaldude - 08-08-2017 rpcs3-v0.0.3-2017-08-07-31ec0053_win64 Ingame with write color buffer. RE: Stranglehold [BLES00144] - ssshadow - 08-17-2017 Moving to Ingame. RE: Stranglehold [BLES00144] - creeperjedi - 08-18-2017 (08-08-2017, 04:30 PM)digitaldude Wrote: rpcs3-v0.0.3-2017-08-07-31ec0053_win64 I was trying to run the game on a newer version of the emulator to see if there was any progress, but no matter what settings I used the screen was just black whenever I was ingame. I was wondering what settings you used for your test. RE: Stranglehold [BLES00144] - digitaldude - 08-18-2017 It's in the log file, all the settings. RE: Stranglehold [BLES00144] - Heroflex - 02-25-2020 rpcs3-v0.0.8-9568-bcbe3245_win64 [email protected] 16GB DDR3 GTX 1070 Game runs well with default settings. 720p only, any resolution scaling causes a graphics bug where everything is cast with a strong green colour. Changing vblank frequency does nothing, game runs at 32fps with vsync on. Doesn't seem very demanding on my hardware. Played for a few minutes and everything in-game worked with no noticeable bugs. Probably ready for Playable status. *With further testing I have discovered that enabling both 'Write Color Buffers' and 'Force CPU blit emulation' at the same time fixes the aforementioned upscaling bug.* RE: Stranglehold [BLES00144] - ClintRockfoot - 09-07-2022 I used to be able to run this just fine at default RPCS3 settings, but now all in-game parts (main menu and gameplay) show a black screen unless Write Color Buffers is enabled. RPCS3 v0.0.23-14088-698c3415 Alpha |