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Need for Speed: Undercover [BLES00450] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Need for Speed: Undercover [BLES00450] (/showthread.php?tid=179933) Pages:
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RE: Need for Speed: Undercover [BLES00450] - GrantKane - 03-02-2017 RPCS3 v0.0.1-5-1f45f05 Pre-Alpha Quote:·F 0:00:01.676978 {PPU[0x1000000] Thread (main_thread) [0x016e7714]} class std::runtime_error thrown: Unimplemented RE: Need for Speed: Undercover [BLES00450] - digitaldude - 08-13-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 Intro. RE: Need for Speed: Undercover [BLES00450] - ssshadow - 08-17-2017 Moving to Intro. RE: Need for Speed: Undercover [BLES00450] - Nicknine - 03-23-2018 rpcs3-v0.0.5-6560-9d961f62_win64 Intel Core i5-4690K @ 3.5 GHz 8 GB RAM (DDR3-1866) GeForce GTX 1060 (6 GB) Status is unchanged. Crashes during the initial loading. Quote:F {PPU[0x1000004] Thread (RenderThread) [0x004f8768]} MEM: Access violation writing location 0x0 RE: Need for Speed: Undercover [BLES00450] - jenci8888 - 05-30-2018 Build: RPCS3 v0.0.4.0-6880-b0ee36913 Alpha Status: Intro > Ingame Different situation: on LLVM Recomplier main menu and ingame does smoother constant 60fps, but prevents further ingame because crashes due to "F {PPU[0x1000000] Thread (main_thread) [0x000d5a68]} MEM: Access violation reading location 0x4" Then Interpeter (fast) does ingame continously but performance issue. Screenshot: ![]() RE: Need for Speed: Undercover [BLES00450] - MadMike - 04-25-2019 rpcs3-v0.0.6-8007-467ef2af_linux64 PC: Linux mint 19.1 , kernel 5.0.7 , Ryzen 2400G , 16gb , nvme 128gb RPCS: llvm , asmjit , OpenGL , alsa BLES00450 NFS Undercover Stuck in menu with error no hdd space (but that's not true) !! Status: MENU Suggestion: Create a sub menu in help to compress the log file to desktop ! RE: Need for Speed: Undercover [BLES00450] - MadMike - 09-24-2019 rpcs3-v0.0.7-8767-4de301a9_linux64.AppImage PC: Linux Debian 10.1 Bullseye , kernel 5.3.1 , Ryzen 2400G , 16gb , nvme 128gb RPCS: llvm , llvm , OpenGL , limit 30 fps , OpenAL Game: BLUS30248 Need For Speed Undercover Gfx: OK Sound: creepy Fps: ~12 Ram: 3.1 Status: InGame (and playable) RE: Need for Speed: Undercover [BLES00450] - UaQ - lover - 03-06-2020 RPCS3 v0.0.9-9829-e1b4cf15 Alpha | HEAD | Firmware version: 4.85 Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0 ·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0 stats: playable ingame stable at 60 to 90fps all the time. it's fine and no crash or freeze at all log file and screenshots in Attachment RE: Need for Speed: Undercover [BLES00450] - fapawlow - 06-02-2020 RPCS3 v0.0.10-10449-b353bf6c Alpha Tested on both i5-8400 and i5-8300H Ingame It took me a few tries to get ingame, and it runs at pretty low FPS during Gameplay, crashing randomly. Trying around with Settings did not really help. Other users on the Discord have had the same issues (Even on stronger CPUs) , so it is definitly not playable. RE: Need for Speed: Undercover [BLES00450] - DryChicken - 06-02-2020 RPCS3 v0.0.10-10450-26b2e425 Alpha Game is not playable and suffers from crashes, who ever posted the playable status did not test it well. Doing screenshoots towards the sea where nothing has to be rendered is totaly BS. CPU Ryzen 5 3600 4,2ghz GPU: Gigabyte GTX 1070ti RAM: 16gb DDR4 2800mhz SSD: 960gb SanDisk Ultra II HHD: 1TB SG, 2TB Thosiba MOBO: GA-AB350-Gaming 3 |