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Dishonored [BLES01674] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Dishonored [BLES01674] (/showthread.php?tid=177947) |
RE: Dishonored [BLES01674] - AAKH1361 - 02-08-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libfs.prx - libresc.prx - librtc.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) Quote:E {PPU[0x1000009] Thread (PoolThread) [0x0132068c]} cellSaveData: cellSaveDataEnableOverlay(enable=1) RE: Dishonored [BLES01674] - GrantKane - 12-09-2017 RPCS3 v0.0.4-6214-d7881c67 Alpha | HEAD Ingame. ![]() ![]() |