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High Velocity Bowling [NPEA00047] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: High Velocity Bowling [NPEA00047] (/showthread.php?tid=174232) |
RE: High Velocity Bowling [NPEA00047] - Ani - 02-07-2016 rpcs3-v0.0.0.6-454-gf66468f DirectX 12 PPU2/SPU2 LLE: cellSre (Tried using cellFiber, cellSpursJq, cellSail but the output is the same) Log attached Crashes with: ·F {SPU[0x4a] Thread (CellSpursKernel4)[0x02d18]} Exception: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2) (in file Emu\Cell\SPUThread.cpp:1132, in function SPUThread: ![]() Please report this to the developers. RE: High Velocity Bowling [NPEA00047] - nash67 - 07-11-2017 RPCS3 v0.0.2-5414-4b431543 still the same black screen RE: High Velocity Bowling [NPEA00047] - digitaldude - 12-03-2017 rpcs3-v0.0.4-2017-12-01-8f314c51_win64 Ingame. RE: High Velocity Bowling [NPEA00047] - UaQ - lover - 07-13-2021 RPCS3 v0.0.17-12446-6a7324ab Alpha | HEAD Intel® Core™ i7-7700HQ CPU @ 2.80GHz | 8 Threads | 15.96 GiB RAM | TSC: 2.808GHz | AVX+ | FMA Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0 Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070' running on driver 471.11.0.0 Firmware version: 4.88 stats: playable ingame stable at 59 to 60fps all the time. it's fine and no crash or freeze at all log file and screenshots in Attachment |