Pachi Para 15: Super Umi in Okinawa [BLJS10079] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Pachi Para 15: Super Umi in Okinawa [BLJS10079] (/showthread.php?tid=174008) |
RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - BlackDaemon - 01-15-2016 Shows loading screen on recent master build. Game using external .sprx modules. Requires libSre and L10n LLE'd. RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - Etokapa - 09-09-2018 Build: rpcs3-v0.0.5-7321-52377791_win64 Status: Intro (PS3 prompts, Logos, Loading Screen 60FPS). Shows loading screen then hangs on black screen. Won't boot with PPU LLVM Recompiler. RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - Etokapa - 11-09-2018 Build: rpcs3-v0.0.5-7486-90f81659_win64.7z Status: Ingame. Sat through 3 minutes of pachinko. Logos and Menus 60FPS. 15-25FPS Ingame. Audio plays at regular speed though. The timer also runs at regular speed. Graphics are mostly all rendering black. The game really really wants to connect to PSN. P.S. Whose idea was it to limit gz uploads to only 4MB??? RE: Pachi Para 15: Super Umi in Okinawa [BLJS10079] - digitaldude - 03-26-2020 RPCS3 v0.0.9-10029-433a2128 Playable. |